AoeStats
← Holder

MegaRandom

509421064Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 106m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Ethiopians · Germany
1076
+11
🇩🇪 Danes · Germany
1049
+12
🇩🇪 Saxons · Germany
1018
+14
🇭🇺 Poles · Hungary
971
+15
🇻🇳 Armenians · Vietnam
973
-13
🇪🇸 Malay · Spain
970
-13
🇻🇳 Slavs · Vietnam
967
-13
🇹🇷 Khmer · Türkiye
962
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 3,649 10:31 15:35 55:22 ⛏ Fish Boom FC
29 3,124 10:45 15:02 32:01 ⛏ Fish Boom FC
28 3,021 9:41 20:03 42:10 ⚔ M@A FC
21 2,240 11:07 24:47 59:54 ⛏ Fast Castle
19 2,031 9:42 14:28 33:27 ⛏ Fast Castle
15 1,576 11:04 15:48 28:48 ⛏ Fast Castle
15 1,572 10:37 17:12 31:38 ⛏ Fast Castle
14 1,519 11:44 17:48 36:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
79,990 73,235 30,225 5,400 188,850 191,985
112,250 25,652 32,495 3,400 173,797 187,663
45,525 66,610 31,210 4,300 147,645 154,337
50,085 46,584 16,405 12,280 125,354 157,477
60,615 31,975 26,315 5,550 124,455 145,686
59,990 30,180 23,940 3,360 117,470 135,760
46,165 35,622 20,515 5,500 107,802 126,653
30,625 13,515 12,120 3,750 60,010 62,778
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.