MegaRandom
510316763Analyzed4v4 RM
·
10h ago on Sep 30, 2026·
43m 39s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
Crucio
B
Feudal Age
11:49
vs 11:14
btm 36%
Castle Age
20:26
vs 20:18
btm 49%
Imperial Age
35:53
vs 37:21
top 39%
eAPM
38
vs 28
top 28%
First military
12:35
vs 14:32
top 35%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 20:26
prsdntsdghtr
B
Feudal Age
11:47
vs 11:14
btm 37%
Castle Age
16:36
vs 20:18
top 18%
Imperial Age
35:48
vs 37:21
top 38%
eAPM
20
vs 28
btm 28%
First military
17:06
vs 14:32
btm 34%
▲
Fast Castle Age at 16:36 — faster than 82% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 16:36
NASPI
A
Feudal Age
12:15
vs 11:14
btm 28%
Castle Age
16:36
vs 20:18
top 18%
Imperial Age
28:39
vs 37:21
top 3%
eAPM
50
vs 28
top 12%
First military
19:41
vs 14:32
btm 21%
▲
Fast Castle Age at 16:36 — faster than 82% of analysed players on MegaRandom
▲
Fast Imperial Age at 28:39 — faster than 97% of analysed players on MegaRandom
▲
High eAPM (50) — top quarter of analysed players
▲
Town centers almost never idle — 3s across the first 16:36
Chaves
D
Feudal Age
13:14
vs 11:14
btm 15%
Castle Age
22:04
vs 20:18
btm 34%
Imperial Age
—
vs 37:21
btm 0%
eAPM
16
vs 28
btm 19%
First military
15:30
vs 14:32
btm 44%
▼
Slow Feudal Age at 13:14 — slower than 85% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 16s across the first 22:04
神山菊花
A
Feudal Age
9:57
vs 11:14
top 19%
Castle Age
21:43
vs 20:18
btm 37%
Imperial Age
35:27
vs 37:21
top 35%
eAPM
48
vs 28
top 14%
First military
10:36
vs 14:32
top 15%
▲
Fast Feudal Age at 9:57 — faster than 81% of analysed players on MegaRandom
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 10:36 (Spearman) — earlier than 85% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 21:43
蒙古国海军司令
B
Feudal Age
11:13
vs 11:14
top 50%
Castle Age
20:35
vs 20:18
btm 47%
Imperial Age
32:14
vs 37:21
top 14%
eAPM
22
vs 28
btm 34%
First military
23:03
vs 14:32
btm 11%
▲
Fast Imperial Age at 32:14 — faster than 86% of analysed players on MegaRandom
▼
Loom after the Feudal click (22:09) — usually safest before it
▼
First military only at 23:03 (Jomsviking) — later than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 20:35
矿矿矿矿矿矿矿工
A
Feudal Age
11:15
vs 11:14
top 50%
Castle Age
16:42
vs 20:18
top 19%
Imperial Age
31:14
vs 37:21
top 10%
eAPM
29
vs 28
top 47%
First military
23:12
vs 14:32
btm 11%
▲
Fast Castle Age at 16:42 — faster than 81% of analysed players on MegaRandom
▲
Fast Imperial Age at 31:14 — faster than 90% of analysed players on MegaRandom
▼
Loom after the Feudal click (12:47) — usually safest before it
▼
First military only at 23:12 (Mangudai) — later than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 16:42
zucs
C
Feudal Age
11:47
vs 11:14
btm 37%
Castle Age
16:42
vs 20:18
top 19%
Imperial Age
—
vs 37:21
btm 0%
eAPM
15
vs 28
btm 16%
First military
19:53
vs 14:32
btm 20%
▲
Fast Castle Age at 16:42 — faster than 81% of analysed players on MegaRandom
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 16:42