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MegaRandom

510316763Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 43m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burmese · Argentina
1234
+15
🇳🇱 Spanish · Netherlands
1228
+16
🇹🇷 Magyars · Türkiye
1196
+17
🇧🇷 Wei · Brazil
1168
+17
🇮🇳 Poles · India
1235
-17
🇭🇰 Khitans · Hong Kong SAR China
1232
-17
1207
-16
🇨🇳 Danes · China
1192
-15
Compared against 147,812 analysed team-game players on MegaRandom.
Crucio B
Feudal Age 11:49 vs 11:14
btm 36%
Castle Age 20:26 vs 20:18
btm 49%
Imperial Age 35:53 vs 37:21
top 39%
eAPM 38 vs 28
top 28%
First military 12:35 vs 14:32
top 35%
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 4s across the first 20:26
prsdntsdghtr B
Feudal Age 11:47 vs 11:14
btm 37%
Castle Age 16:36 vs 20:18
top 18%
Imperial Age 35:48 vs 37:21
top 38%
eAPM 20 vs 28
btm 28%
First military 17:06 vs 14:32
btm 34%
▲ Fast Castle Age at 16:36 — faster than 82% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 16:36
NASPI A
Feudal Age 12:15 vs 11:14
btm 28%
Castle Age 16:36 vs 20:18
top 18%
Imperial Age 28:39 vs 37:21
top 3%
eAPM 50 vs 28
top 12%
First military 19:41 vs 14:32
btm 21%
▲ Fast Castle Age at 16:36 — faster than 82% of analysed players on MegaRandom
▲ Fast Imperial Age at 28:39 — faster than 97% of analysed players on MegaRandom
▲ High eAPM (50) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 16:36
Chaves D
Feudal Age 13:14 vs 11:14
btm 15%
Castle Age 22:04 vs 20:18
btm 34%
Imperial Age — vs 37:21
btm 0%
eAPM 16 vs 28
btm 19%
First military 15:30 vs 14:32
btm 44%
▼ Slow Feudal Age at 13:14 — slower than 85% of analysed players on MegaRandom
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 16s across the first 22:04
神山菊花 A
Feudal Age 9:57 vs 11:14
top 19%
Castle Age 21:43 vs 20:18
btm 37%
Imperial Age 35:27 vs 37:21
top 35%
eAPM 48 vs 28
top 14%
First military 10:36 vs 14:32
top 15%
▲ Fast Feudal Age at 9:57 — faster than 81% of analysed players on MegaRandom
▲ High eAPM (48) — top quarter of analysed players
▲ Early military at 10:36 (Spearman) — earlier than 85% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 21:43
蒙古国海军司令 B
Feudal Age 11:13 vs 11:14
top 50%
Castle Age 20:35 vs 20:18
btm 47%
Imperial Age 32:14 vs 37:21
top 14%
eAPM 22 vs 28
btm 34%
First military 23:03 vs 14:32
btm 11%
▲ Fast Imperial Age at 32:14 — faster than 86% of analysed players on MegaRandom
▼ Loom after the Feudal click (22:09) — usually safest before it
▼ First military only at 23:03 (Jomsviking) — later than 89% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 20:35
矿矿矿矿矿矿矿工 A
Feudal Age 11:15 vs 11:14
top 50%
Castle Age 16:42 vs 20:18
top 19%
Imperial Age 31:14 vs 37:21
top 10%
eAPM 29 vs 28
top 47%
First military 23:12 vs 14:32
btm 11%
▲ Fast Castle Age at 16:42 — faster than 81% of analysed players on MegaRandom
▲ Fast Imperial Age at 31:14 — faster than 90% of analysed players on MegaRandom
▼ Loom after the Feudal click (12:47) — usually safest before it
▼ First military only at 23:12 (Mangudai) — later than 89% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 16:42
zucs C
Feudal Age 11:47 vs 11:14
btm 37%
Castle Age 16:42 vs 20:18
top 19%
Imperial Age — vs 37:21
btm 0%
eAPM 15 vs 28
btm 16%
First military 19:53 vs 14:32
btm 20%
▲ Fast Castle Age at 16:42 — faster than 81% of analysed players on MegaRandom
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 16:42
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