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MegaRandom

510316763Analyzed
4v4 RM · 6h ago on Sep 30, 2026· 43m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burmese · Argentina
1234
+15
🇳🇱 Spanish · Netherlands
1228
+16
🇹🇷 Magyars · Türkiye
1196
+17
🇧🇷 Wei · Brazil
1168
+17
🇮🇳 Poles · India
1235
-17
🇭🇰 Khitans · Hong Kong SAR China
1232
-17
1207
-16
🇨🇳 Danes · China
1192
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,161 12:15 16:36 28:39 ⛏ Fast Castle
48 2,106 9:57 21:43 35:27 ⚔ Tower Rush
38 1,656 11:49 20:26 35:53 ⛏ Fish Boom FC
29 1,275 11:15 16:42 31:14 ⛏ Fast Castle
22 957 11:13 20:35 32:14 ⛏ Fish Boom FC
20 891 11:47 16:36 35:48 ⛏ Fast Castle
16 702 13:14 22:04 — ⛏ Fish Boom
15 638 11:47 16:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,220 19,565 8,845 1,500 53,130 62,720
20,810 14,863 3,790 200 39,663 53,152
16,490 11,960 8,360 1,860 38,670 40,221
7,850 13,949 8,880 2,600 33,279 35,062
13,120 10,300 5,885 2,380 31,685 33,961
7,395 14,860 5,215 1,760 29,230 31,157
12,060 10,871 4,535 1,365 28,831 32,640
9,140 7,608 2,490 2,335 21,573 25,436
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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