AoeStats
← Armitte

Black Forest

508721867Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 30m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Saxons · United Kingdom
1745
+11
🇩🇪 Turks · Germany
1679
+13
🇸🇮 Danes · Slovenia
1620
+16
🇪🇸 Ethiopians · Spain
1548
+19
🇩🇪 Dravidians · Germany
1679
-17
🇫🇮 Teutons · Finland
1668
-17
🇭🇰 Bohemians · Hong Kong SAR China
1589
-13
🇹🇼 Celts · Taiwan
1543
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 1,654 11:44 16:05 — ⛏ Fast Castle
51 1,575 13:25 18:29 — ⛏ Fast Castle
43 1,336 9:45 20:20 — ⚔ Scout Rush
38 1,190 11:01 15:02 — ⛏ Fast Castle
36 1,117 10:50 14:30 29:24 ⛏ Fast Castle
30 915 11:44 15:13 — ⛏ Fast Castle
29 893 11:30 23:42 — ⛏ Fast Castle
28 879 9:23 25:03 29:15 ⚔ M@A into Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
14,360 11,825 3,270 1,100 30,555 33,167
11,450 7,780 4,090 200 23,520 25,182
10,615 8,786 3,265 200 22,866 24,862
6,075 8,645 2,595 200 17,515 18,712
7,450 6,701 250 1,570 15,971 17,180
6,450 5,325 2,320 660 14,755 16,185
5,760 3,415 2,920 1,170 13,265 16,233
4,625 3,578 790 990 9,983 10,425
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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