AoeStats
← [Marty]TheEY

African Clearing

510573530Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 33m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
1715
+14
🇭🇰 Tupi · Hong Kong SAR China
1646
+17
🇭🇰 Saxons · Hong Kong SAR China
1606
+19
🇭🇰 Vietnamese · Hong Kong SAR China
1598
+19
🇬🇪 Saxons · Georgia
1675
-18
🇬🇪 Turks · Georgia
1665
-17
🇬🇪 Persians · Georgia
1665
-17
🇩🇪 Mongols · Germany
1656
-17
Player eAPM Actions Feudal Castle Imperial Opening
69 2,328 11:05 23:51 — ⚔ Archer Rush
54 1,802 12:59 17:31 — ⛏ Fast Castle
47 1,576 13:38 17:24 — ⛏ Fast Castle
45 1,518 11:17 21:00 — ⚔ Scout Rush
45 1,524 15:43 22:02 — ⚔ Towers FC
39 1,301 12:39 16:24 — ⛏ Fast Castle
30 994 12:57 17:14 — ⛏ Fast Castle
27 918 13:29 19:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,475 9,451 3,145 1,700 23,771 24,482
8,550 8,302 3,445 550 20,847 20,801
7,325 8,260 3,505 300 19,390 20,811
9,490 5,002 2,250 1,450 18,192 18,419
7,510 6,718 1,405 1,260 16,893 16,874
8,345 5,327 1,555 1,150 16,377 17,867
5,925 5,948 3,265 950 16,088 17,690
5,750 4,448 670 1,825 12,693 12,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.