AoeStats
← Maximus1743

Arena

509264939Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 35m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Mongols · Canada
1253
+15
🇲🇽 Jurchens · Mexico
1251
+15
🇲🇽 Poles · Mexico
1235
+16
🇺🇸 Hindustanis · United States
1231
+16
🇨🇦 Varangians · Canada
1270
-16
🇨🇳 Teutons · China
1256
-17
🇬🇧 Koreans · United Kingdom
1236
-16
🇨🇳 Khmer · China
1162
-13
Compared against 531,184 analysed team-game players on Arena.
hurlmore C
Feudal Age 9:50 vs 10:55
top 11%
Castle Age 23:27 vs 16:03
btm 7%
Imperial Age 35:38 vs 32:18
btm 26%
eAPM 24 vs 27
btm 41%
First military 13:41 vs 18:52
top 8%
▲ Fast Feudal Age at 9:50 — faster than 89% of analysed players on Arena
▼ Slow Castle Age at 23:27 — slower than 93% of analysed players on Arena
▲ Early military at 13:41 (Scout Cavalry) — earlier than 92% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 23:27
RMXs | Arobledoz A
Feudal Age 10:46 vs 10:55
top 42%
Castle Age 16:10 vs 16:03
btm 48%
Imperial Age 31:49 vs 32:18
top 46%
eAPM 41 vs 27
top 17%
First military 16:54 vs 18:52
top 32%
▲ High eAPM (41) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 5s across the first 16:10
Maximus1743 A
Feudal Age 11:20 vs 10:55
btm 34%
Castle Age 15:17 vs 16:03
top 34%
Imperial Age 27:21 vs 32:18
top 7%
eAPM 48 vs 27
top 9%
First military 24:57 vs 18:52
btm 19%
▲ Fast Imperial Age at 27:21 — faster than 93% of analysed players on Arena
▲ High eAPM (48) — top quarter of analysed players
▼ Loom after the Feudal click (28:47) — usually safest before it
▲ Town centers almost never idle — 2s across the first 15:17
HellSong B
Feudal Age 9:59 vs 10:55
top 14%
Castle Age 24:55 vs 16:03
btm 4%
Imperial Age — vs 32:18
btm 0%
eAPM 33 vs 27
top 34%
First military 10:33 vs 18:52
top 2%
▲ Fast Feudal Age at 9:59 — faster than 86% of analysed players on Arena
▼ Slow Castle Age at 24:55 — slower than 96% of analysed players on Arena
▼ Loom after the Feudal click (14:35) — usually safest before it
▲ Early military at 10:33 (Militia) — earlier than 98% of analysed players on Arena
LavarBall C
Feudal Age 12:25 vs 10:55
btm 11%
Castle Age 19:03 vs 16:03
btm 22%
Imperial Age 31:52 vs 32:18
top 46%
eAPM 26 vs 27
btm 47%
First military 20:20 vs 18:52
btm 40%
▼ Slow Feudal Age at 12:25 — slower than 89% of analysed players on Arena
▼ Slow Castle Age at 19:03 — slower than 78% of analysed players on Arena
▲ Town centers almost never idle — 3s across the first 19:03
TheRazorsEdge C
Feudal Age 11:40 vs 10:55
btm 24%
Castle Age 15:13 vs 16:03
top 33%
Imperial Age — vs 32:18
btm 0%
eAPM 17 vs 27
btm 19%
First military 15:17 vs 18:52
top 17%
▼ Slow Feudal Age at 11:40 — slower than 76% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 15:17 (Fire Lancer) — earlier than 83% of analysed players on Arena
XY A
Feudal Age 10:45 vs 10:55
top 41%
Castle Age 15:12 vs 16:03
top 32%
Imperial Age 28:52 vs 32:18
top 17%
eAPM 29 vs 27
top 44%
First military 26:00 vs 18:52
btm 15%
▲ Fast Imperial Age at 28:52 — faster than 83% of analysed players on Arena
▼ Loom after the Feudal click (15:41) — usually safest before it
▼ First military only at 26:00 (Spearman) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 15:12
哈偶纳尼 B
Feudal Age 8:35 vs 10:55
top 1%
Castle Age 27:07 vs 16:03
btm 2%
Imperial Age 35:31 vs 32:18
btm 26%
eAPM 37 vs 27
top 25%
First military 27:15 vs 18:52
btm 12%
▲ Fast Feudal Age at 8:35 — faster than 99% of analysed players on Arena
▼ Slow Castle Age at 27:07 — slower than 98% of analysed players on Arena
▲ High eAPM (37) — top quarter of analysed players
▼ First military only at 27:15 (Knight) — later than 88% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 27:07
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