AoeStats
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Arena

510576359Analyzed
4v4 RM · 23h ago on Oct 1, 2026· 40m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇬 Varangians · Bulgaria
1807
+11
🇮🇳 Gurjaras · India
1709
+15
1699
+16
🇭🇰 Danes · Hong Kong SAR China
1623
+18
🇩🇰 Teutons · Denmark
1711
-16
🇭🇰 Spanish · Hong Kong SAR China
1699
-15
🇭🇷 Bohemians · Croatia
1678
-15
🇺🇸 Danes · United States
1674
-14
Player eAPM Actions Feudal Castle Imperial Opening
84 3,376 10:47 15:24 36:36 ⛏ Fast Castle
50 1,991 11:14 14:48 31:47 ⛏ Fast Castle
49 1,971 9:42 13:47 33:01 ⛏ Fast Castle
45 1,785 10:31 14:45 — ⛏ Fast Castle
43 1,720 10:02 13:43 29:25 ⛏ Fast Castle
43 1,726 10:23 14:10 33:42 ⛏ Fast Castle
32 1,279 11:10 15:07 32:01 ⛏ Fast Castle
23 921 9:11 23:12 35:41 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
21,445 15,215 7,470 3,030 47,160 51,104
17,990 16,140 10,895 1,630 46,655 55,817
15,845 19,315 8,320 1,475 44,955 47,814
17,670 15,610 9,760 1,130 44,170 46,833
20,980 14,375 6,625 2,150 44,130 47,311
22,595 10,125 7,100 2,580 42,400 50,085
15,640 15,775 5,040 2,355 38,810 43,740
13,950 13,340 9,755 300 37,345 41,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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