AoeStats
← Corsican Pirate

Arena

509689767Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 68m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Slavs · Brazil
1399
+12
🇧🇷 Cumans · Brazil
1324
+15
🇧🇷 Mongols · Brazil
1189
+20
🇧🇷 Saxons · Brazil
1172
+21
🇮🇹 Ethiopians · Italy
1356
-20
🇲🇽 Danes · Mexico
1350
-19
🇲🇽 Burgundians · Mexico
1263
-16
🇮🇹 Franks · Italy
1187
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 3,638 10:57 15:21 44:26 ⛏ Fast Castle
48 3,329 9:47 13:29 29:29 ⛏ Fast Castle
41 2,857 9:42 13:37 29:50 ⛏ Fast Castle
37 2,520 10:06 26:37 31:35 ⛏ Fast Imperial
33 2,251 10:39 14:38 41:34 ⛏ Fast Castle
29 1,999 10:49 14:32 29:11 ⛏ Fast Castle
26 1,784 11:27 16:15 30:19 ⛏ Fast Castle
25 1,753 11:16 15:24 29:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,630 30,156 29,065 9,160 126,011 135,551
48,195 42,503 21,465 2,185 114,348 119,335
34,835 41,490 20,290 2,900 99,515 109,751
45,705 14,965 23,395 3,395 87,460 88,228
34,045 36,144 11,705 4,680 86,574 90,075
19,700 30,015 21,605 2,310 73,630 79,186
30,920 20,750 16,325 3,705 71,700 84,412
17,775 23,820 9,855 1,910 53,360 70,707
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.