AoeStats
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MegaRandom

509882919Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 48m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
854
+15
🇨🇳 Saxons · China
844
+15
🇰🇷 Danes · South Korea
838
+16
🇨🇳 Magyars · China
765
+20
🇸🇰 Saracens · Slovakia
894
-19
🇫🇷 Bohemians · France
849
-17
🇬🇧 Teutons · United Kingdom
816
-16
🇩🇪 Franks · Germany
766
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,750 10:08 20:51 35:02 ⚔ Archer Rush
30 1,451 13:11 21:15 37:45 ⛏ Fast Castle
24 1,182 12:12 17:46 29:11 ⛏ Fish Boom FC
23 1,112 11:40 21:55 32:50 ⛏ Fast Castle
20 958 11:02 20:39 39:36 ⛏ Fast Castle
20 989 12:34 23:19 42:14 ⚔ Fish Boom into Scouts
18 885 11:16 18:56 36:10 ⛏ Fast Castle
11 527 10:29 29:28 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
27,065 23,040 5,155 5,190 60,450 76,734
22,775 19,553 10,640 3,405 56,373 61,373
18,240 17,676 14,190 2,360 52,466 62,039
20,450 11,310 10,750 3,880 46,390 56,180
22,600 10,925 10,975 1,730 46,230 56,761
19,115 10,820 9,055 3,300 42,290 45,481
13,095 11,540 7,230 1,125 32,990 46,792
7,515 5,047 800 1,075 14,437 15,020
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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