AoeStats
← kriket

Arena

509691104Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 48m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Romans · United States
1136
+15
🇦🇷 Varangians · Argentina
1132
+15
🇩🇪 Khmer · Germany
1130
+14
🇪🇸 Turks · Spain
1123
+15
🇷🇺 Maya · Russia
1117
-15
🇷🇺 Lithuanians · Russia
1111
-15
🇩🇪 Italians · Germany
1102
-15
🇵🇱 Varangians · Poland
1088
-14
Compared against 534,222 analysed team-game players on Arena.
tortodde B
Feudal Age 10:41 vs 10:55
top 39%
Castle Age 16:52 vs 16:03
btm 39%
Imperial Age 31:09 vs 32:17
top 40%
eAPM 38 vs 27
top 23%
First military 25:41 vs 18:52
btm 16%
▲ High eAPM (38) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 16:52
kriket D
Feudal Age 11:27 vs 10:55
btm 30%
Castle Age 15:57 vs 16:03
top 48%
Imperial Age 35:51 vs 32:17
btm 25%
eAPM 15 vs 27
btm 12%
First military 18:13 vs 18:52
top 45%
▼ Slow Imperial Age at 35:51 — slower than 75% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 2s across the first 15:57
kubeszek A
Feudal Age 9:29 vs 10:55
top 6%
Castle Age 13:49 vs 16:03
top 3%
Imperial Age 38:15 vs 32:17
btm 14%
eAPM 46 vs 27
top 11%
First military 20:18 vs 18:52
btm 40%
▲ Fast Feudal Age at 9:29 — faster than 94% of analysed players on Arena
▲ Fast Castle Age at 13:49 — faster than 97% of analysed players on Arena
▼ Slow Imperial Age at 38:15 — slower than 86% of analysed players on Arena
▲ High eAPM (46) — top quarter of analysed players
▲ Town centers almost never idle — 13s across the first 13:49
Sussy_Floppa A
Feudal Age 10:26 vs 10:55
top 28%
Castle Age 13:59 vs 16:03
top 5%
Imperial Age 32:43 vs 32:17
btm 46%
eAPM 41 vs 27
top 17%
First military 15:02 vs 18:52
top 15%
▲ Fast Feudal Age at 10:26 — faster than 72% of analysed players on Arena
▲ Fast Castle Age at 13:59 — faster than 95% of analysed players on Arena
▲ High eAPM (41) — top quarter of analysed players
▼ Loom after the Feudal click (18:41) — usually safest before it
▲ Early military at 15:02 (Monk) — earlier than 85% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 13:58
ralph ulrich C
Feudal Age 11:47 vs 10:55
btm 21%
Castle Age 17:01 vs 16:03
btm 37%
Imperial Age 30:34 vs 32:17
top 34%
eAPM 28 vs 27
top 47%
First military 28:14 vs 18:52
btm 9%
▼ Slow Feudal Age at 11:47 — slower than 79% of analysed players on Arena
▼ First military only at 28:14 (Scorpion) — later than 91% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 17:01
Carsitou C
Feudal Age 12:26 vs 10:55
btm 11%
Castle Age 16:17 vs 16:03
btm 46%
Imperial Age 36:13 vs 32:17
btm 23%
eAPM 50 vs 27
top 7%
First military 17:11 vs 18:52
top 35%
▼ Slow Feudal Age at 12:26 — slower than 89% of analysed players on Arena
▼ Slow Imperial Age at 36:13 — slower than 77% of analysed players on Arena
▲ High eAPM (50) — top quarter of analysed players
▼ Loom after the Feudal click (15:24) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:17
JohnSalchichon S
Feudal Age 9:46 vs 10:55
top 10%
Castle Age 13:36 vs 16:03
top 2%
Imperial Age 33:22 vs 32:17
btm 41%
eAPM 37 vs 27
top 25%
First military 15:47 vs 18:52
top 21%
▲ Fast Feudal Age at 9:46 — faster than 90% of analysed players on Arena
▲ Fast Castle Age at 13:36 — faster than 98% of analysed players on Arena
▲ High eAPM (37) — top quarter of analysed players
▼ Loom after the Feudal click (21:26) — usually safest before it
▲ Town centers almost never idle — 1s across the first 13:36
golden Eagle A
Feudal Age 10:36 vs 10:55
top 35%
Castle Age 14:03 vs 16:03
top 6%
Imperial Age 31:36 vs 32:17
top 44%
eAPM 21 vs 27
btm 31%
First military 31:20 vs 18:52
btm 3%
▲ Fast Castle Age at 14:03 — faster than 94% of analysed players on Arena
▼ First military only at 31:20 (Battle Elephant) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:03
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