Arena
510174737Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
11m 8s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 548,628 analysed team-game players on Arena.
SpryPenguin2814
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
7
vs 27
btm 2%
▼
Low eAPM (7) — busier hands win idle time back
Josky
B
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
31
vs 27
top 41%
First military
5:59
vs 18:52
top 0%
▲
Early military at 5:59 (Militia) — earlier than 100% of analysed players on Arena
BlacKHazE.
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
11
vs 27
btm 5%
▼
Low eAPM (11) — busier hands win idle time back
&===()=Yoritomo====-
C
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
24
vs 27
btm 41%
▲
Town centers almost never idle — 27s across the first 11:08
Scott
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
2
vs 27
btm 1%
▼
Low eAPM (2) — busier hands win idle time back
▼
Town centers idle 9:28 of the first 11:08 — keep villagers queued
mfuentesk
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
14
vs 27
btm 11%
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 32s across the first 11:08
CHACHINN
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
1
vs 27
btm 0%
▼
Low eAPM (1) — busier hands win idle time back
▼
Town centers idle 9:03 of the first 11:08 — keep villagers queued
hangover
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
12
vs 27
btm 6%
▼
Low eAPM (12) — busier hands win idle time back
▲
Town centers almost never idle — 14s across the first 11:08