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← Arctic Empire

Black Forest

509731649Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 68m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1424
+11
🇲🇽 Georgians · Mexico
1365
+13
🇪🇸 Koreans · Spain
1309
+15
1062
+25
🇫🇷 Danes · France
1306
-17
🇫🇷 Britons · France
1300
-16
🇹🇷 Varangians · Türkiye
1291
-16
🇦🇷 Khmer · Argentina
1275
-15
Player eAPM Actions Feudal Castle Imperial Opening
69 4,769 9:40 23:33 35:18 ⚔ M@A Rush
48 3,329 11:42 25:25 37:40
37 2,535 11:10 16:21 30:26 ⛏ Fast Castle
37 2,577 11:16 23:03 32:58 ⚔ Scout Rush
36 2,478 11:39 19:46 33:09 ⛏ Fast Castle
35 2,415 9:59 23:15 33:11 ⚔ Scout Rush
31 2,150 10:50 14:40 31:21 ⛏ Fast Castle
31 2,102 10:39 15:17 35:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
84,445 39,773 21,875 3,300 149,393 153,415
34,650 62,640 27,035 4,895 129,220 142,100
50,770 42,800 28,540 3,190 125,300 139,974
51,220 22,135 29,905 5,490 108,750 137,220
38,280 43,070 13,205 1,565 96,120 99,865
51,365 22,075 17,910 3,030 94,380 104,255
12,000 40,996 30,270 2,675 85,941 99,241
16,075 27,477 21,155 6,925 71,632 115,136
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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