AoeStats
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Pilgrims

509870333Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 22m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Malay · Taiwan
1535
+9
🇨🇳 Wu · China
1435
+13
🇭🇰 Varangians · Hong Kong SAR China
1377
+15
🇦🇺 Koreans · Australia
1371
+15
🇨🇳 Vietnamese · China
1414
-15
🇨🇳 Persians · China
1369
-13
🇨🇳 Varangians · China
1336
-12
🇨🇳 Danes · China
1326
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 1,235 9:21 15:34 — ⛏ Fish Boom FC
39 867 10:02 17:20 — ⛏ Fish Boom FC into Fire Galleys
38 832 12:00 16:15 — ⛏ Fish Boom FC
28 619 11:21 15:18 — ⛏ Fish Boom FC
26 565 10:43 18:46 — ⛏ Fish Boom into Galleys FC
25 551 12:08 16:50 — ⛏ Fish Boom FC
23 517 10:42 17:10 — ⛏ Fish Boom into Galleys FC
20 445 12:13 17:40 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,825 8,100 1,760 300 15,985 15,912
5,485 5,110 1,775 200 12,570 12,456
3,375 6,005 1,300 1,525 12,205 11,815
3,725 5,745 1,340 300 11,110 11,911
4,125 4,308 845 750 10,028 9,841
3,995 4,933 385 325 9,638 9,636
3,000 4,925 925 100 8,950 10,045
3,910 3,935 525 300 8,670 8,088
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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