AoeStats
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Arena

509672271Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 53m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1593
+15
🇹🇼 Tupi · Taiwan
1591
+15
🇨🇳 Persians · China
1589
+15
1580
+15
🇦🇷 Bohemians · Argentina
1633
-17
🇹🇼 Danes · Taiwan
1584
-16
🇬🇧 Koreans · United Kingdom
1533
-14
🇭🇰 Saxons · Hong Kong SAR China
1509
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 3,457 10:48 15:28 31:55 ⛏ Fast Castle
59 3,157 10:24 14:29 36:44 ⛏ Fast Castle
45 2,400 10:44 14:44 28:30 ⛏ Fast Castle
35 1,882 10:02 14:03 31:25 ⛏ Fast Castle
34 1,804 10:12 14:02 27:36 ⛏ Fast Castle
32 1,699 10:05 14:05 29:53 ⛏ Fast Castle
30 1,609 10:52 14:37 33:11 ⛏ Fast Castle
30 1,607 8:37 14:36 29:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
77,935 17,583 35,370 4,980 135,868 147,704
44,200 50,965 12,725 3,700 111,590 122,790
49,940 35,975 17,980 3,615 107,510 110,668
45,915 22,645 15,440 3,550 87,550 100,667
28,995 28,755 22,810 1,385 81,945 90,172
22,695 25,563 19,500 1,700 69,458 74,130
15,475 20,605 18,140 8,165 62,385 72,231
18,325 27,610 13,010 3,260 62,205 89,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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