AoeStats
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Black Forest

510345374Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 65m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1139
+16
🇨🇳 Persians · China
1136
+16
🇹🇼 Burgundians · Taiwan
1111
+17
1076
+17
🇬🇧 Dravidians · United Kingdom
1142
-17
🇨🇳 Jurchens · China
1138
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🇬🇧 Danes · United Kingdom
1118
-16
🇮🇳 Vikings · India
1116
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,987 12:38 17:14 33:00 ⛏ Fast Castle
39 2,520 10:47 15:23 31:43 ⛏ Fast Castle
29 1,873 11:35 24:17 33:05 ⛏ Fish Boom FC
28 1,847 14:31 18:44 34:58 ⛏ Fast Castle
22 1,404 12:03 15:45 29:26 ⛏ Fish Boom FC
22 1,455 14:27 21:38 34:43 ⛏ Fast Castle
17 1,098 12:20 17:44 32:26 ⛏ Fast Castle
15 992 13:01 24:24 37:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
54,225 27,875 31,120 4,205 117,425 136,927
56,780 29,191 19,820 2,880 108,671 118,152
50,645 17,220 24,450 2,950 95,265 121,665
34,875 32,344 22,270 4,690 94,179 103,135
27,950 44,691 15,875 2,845 91,361 116,924
K
34,110 29,790 22,300 2,900 89,100 106,736
17,650 34,501 22,255 2,745 77,151 85,123
14,450 22,625 18,590 2,725 58,390 64,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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