AoeStats
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Arena

509364761Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 57m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1208
+15
🇨🇳 Franks · China
1172
+16
🇨🇳 Shu · China
1167
+16
🇨🇳 Jurchens · China
1149
+17
🇨🇳 Saxons · China
1236
-18
🇭🇰 Byzantines · Hong Kong SAR China
1176
-16
🇬🇧 Teutons · United Kingdom
1172
-16
🇹🇼 Varangians · Taiwan
1130
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,934 9:44 13:43 27:53 ⛏ Fast Castle
41 2,351 11:13 15:44 23:05 ◆ FC into Fast Imp
39 2,232 10:21 14:03 32:29 ⛏ Fast Castle
34 1,977 10:56 14:48 28:04 ⛏ Fast Castle
33 1,878 10:21 25:14 47:29 ⚔ Towers FC
32 1,854 10:15 13:54 28:14 ⛏ Fast Castle
32 1,829 11:21 15:51 33:53 ⛏ Fast Castle
23 1,313 10:27 14:38 30:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,000 25,530 20,550 2,900 103,980 110,756
29,840 36,113 23,220 4,450 93,623 102,408
46,310 13,400 22,150 4,850 86,710 92,496
26,690 34,070 20,055 4,980 85,795 94,980
20,195 27,975 18,930 3,990 71,090 86,034
19,385 25,850 10,140 1,930 57,305 78,693
19,580 15,689 4,460 2,010 41,739 47,826
K
19,515 9,990 9,990 2,190 41,685 47,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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