Arabia
510106419Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
28m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
fickr
10 units ordered
Militia3
Varangian Guard3
Spearman3
Mangonel1
First military 9:40 — Militia
PaulTschigerillo
48 units ordered
Archer39
Crossbowman9
First military 11:26 — Archer
Johnyxash
41 units ordered
Archer30
Crossbowman11
First military 11:44 — Archer
cordlaboe
24 units ordered
Knight13
Skirmisher11
First military 14:10 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
fickr’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
PaulTschigerillo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Johnyxash’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
cordlaboe’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3