AoeStats
← Dremora

Arena

510419680Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 55m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
1297
+3
🇦🇷 Spanish · Argentina
947
+13
🇩🇪 Ethiopians · Germany
863
+16
🇩🇪 Danes · Germany
511
+27
🇺🇸 Saracens · United States
913
-16
🇺🇸 Saxons · United States
896
-16
🇲🇽 Japanese · Mexico
862
-14
🇨🇱 Burgundians · Chile
843
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,496 10:33 14:10 29:51 ⛏ Fast Castle
44 2,411 12:30 15:59 31:18 ⛏ Fast Castle
35 1,940 9:43 16:46 33:46 ⛏ Fast Castle
31 1,706 10:36 15:56 32:04 ⛏ Fast Castle
19 1,028 12:20 15:57 31:18 ⛏ Fast Castle
17 911 11:16 17:31 37:07 ⛏ Fast Castle
15 827 11:01 15:54 38:00 ⛏ Fast Castle
12 664 11:23 22:17 35:02 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
35,500 21,890 27,455 3,255 88,100 92,318
19,880 34,880 17,095 2,580 74,435 81,209
34,865 22,805 14,860 1,900 74,430 86,089
26,970 28,880 14,740 1,500 72,090 77,346
26,055 19,140 14,350 4,860 64,405 98,637
29,855 13,405 10,475 3,450 57,185 86,322
18,525 12,275 10,845 2,850 44,495 50,226
13,700 14,800 4,710 2,005 35,215 37,017
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.