AoeStats
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Black Forest

509433397Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 68m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
812
+12
🇹🇷 Saxons · Türkiye
755
+15
🇹🇷 Bohemians · Türkiye
703
+17
🇹🇷 Byzantines · Türkiye
691
+17
🇵🇪 Khmer · Peru
787
-18
🇵🇪 Huns · Peru
721
-15
🇹🇷 Goths · Türkiye
714
-15
🇺🇸 Aztecs · United States
665
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,987 11:53 18:05 28:23 ⛏ Fast Castle
38 2,612 12:14 17:11 34:12 ⛏ Fast Castle
31 2,144 12:17 19:32 42:14 ⛏ Fast Castle
19 1,277 12:18 19:31 33:22 ⛏ Fast Castle
17 1,189 12:04 19:23 35:01 ⛏ Fast Castle
16 1,080 13:28 21:50 39:01 ⛏ Fast Castle
15 999 14:03 23:00 35:10 ⛏ Fast Castle
9 585 14:00 22:50 34:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,680 63,050 44,175 4,130 126,035 163,097
19,125 54,760 27,600 4,420 105,905 141,880
37,895 33,996 22,900 2,350 97,141 106,781
40,060 26,520 16,245 2,900 85,725 103,471
43,015 16,240 24,190 950 84,395 92,967
24,270 31,247 19,110 2,500 77,127 84,985
32,765 17,796 23,015 1,150 74,726 91,154
26,795 15,205 14,425 3,560 59,985 67,423
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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