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Black Forest

509489789Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 53m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1237
+14
1193
+15
🇲🇽 Mongols · Mexico
1170
+16
🇹🇼 Byzantines · Taiwan
1150
+17
🇲🇽 Saxons · Mexico
1245
-17
🇦🇷 Khmer · Argentina
1161
-15
🇨🇱 Chinese · Chile
1158
-15
🇲🇽 Teutons · Mexico
1154
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,348 13:33 19:37 33:42 ⛏ Fast Castle
42 2,273 11:18 16:19 33:24 ⛏ Fast Castle
40 2,168 13:20 19:29 37:28 ⛏ Fast Castle
35 1,893 12:06 16:37 33:21 ⛏ Fast Castle
30 1,621 11:43 15:33 30:25 ⛏ Fast Castle
28 1,502 10:05 15:31 30:01 ⛏ Fast Castle
25 1,316 11:15 27:41 — ⚔ Tower Rush
14 773 13:28 27:38 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
38,835 24,523 24,325 1,495 89,178 96,393
33,980 20,380 13,550 3,050 70,960 78,343
26,195 24,598 13,310 2,765 66,868 85,394
17,795 22,075 18,950 2,275 61,095 75,688
22,545 20,320 13,110 2,380 58,355 87,672
22,360 12,419 8,390 3,210 46,379 53,537
22,030 10,329 2,535 1,050 35,944 54,028
6,960 7,943 2,310 1,390 18,603 18,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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