AoeStats
← TurboNugget

Oasis

509683221Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 84m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
1071
+14
🇨🇱 Byzantines · Chile
1062
+15
🇩🇪 Bohemians · Germany
1054
+15
🇨🇱 Khmer · Chile
1038
+16
🇨🇭 Mongols · Switzerland
1119
-18
🇫🇮 Varangians · Finland
1077
-17
🇨🇭 Britons · Switzerland
1032
-15
🇩🇪 Ethiopians · Germany
904
-10
Compared against 78,104 analysed team-game players on Oasis.
TurboNugget D
Feudal Age 12:51 vs 10:44
btm 10%
Castle Age 24:24 vs 20:42
btm 18%
Imperial Age 80:12 vs 36:44
btm 0%
eAPM 17 vs 31
btm 16%
First military 19:51 vs 13:39
btm 23%
▼ Slow Feudal Age at 12:51 — slower than 90% of analysed players on Oasis
▼ Slow Castle Age at 24:24 — slower than 82% of analysed players on Oasis
▼ Slow Imperial Age at 80:12 — slower than 100% of analysed players on Oasis
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
comebackfred B
Feudal Age 11:46 vs 10:44
btm 24%
Castle Age 16:03 vs 20:42
top 13%
Imperial Age 38:15 vs 36:44
btm 38%
eAPM 39 vs 31
top 33%
First military 22:32 vs 13:39
btm 16%
▼ Slow Feudal Age at 11:46 — slower than 76% of analysed players on Oasis
▲ Fast Castle Age at 16:03 — faster than 87% of analysed players on Oasis
▼ Loom after the Feudal click (16:18) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:03
LeFrosty C
Feudal Age 12:18 vs 10:44
btm 16%
Castle Age 16:55 vs 20:42
top 20%
Imperial Age 37:16 vs 36:44
btm 46%
eAPM 25 vs 31
btm 34%
First military 18:16 vs 13:39
btm 29%
▼ Slow Feudal Age at 12:18 — slower than 84% of analysed players on Oasis
▲ Fast Castle Age at 16:55 — faster than 80% of analysed players on Oasis
▼ Loom after the Feudal click (34:10) — usually safest before it
▲ Town centers almost never idle — 3s across the first 16:55
ertk B
Feudal Age 10:59 vs 10:44
btm 43%
Castle Age 16:01 vs 20:42
top 13%
Imperial Age 33:30 vs 36:44
top 23%
eAPM 19 vs 31
btm 19%
First military 16:30 vs 13:39
btm 37%
▲ Fast Castle Age at 16:01 — faster than 87% of analysed players on Oasis
▲ Fast Imperial Age at 33:30 — faster than 77% of analysed players on Oasis
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 8s across the first 16:01
pipermirage D
Feudal Age 12:10 vs 10:44
btm 18%
Castle Age 22:16 vs 20:42
btm 35%
Imperial Age 38:48 vs 36:44
btm 34%
eAPM 15 vs 31
btm 11%
First military 26:41 vs 13:39
btm 7%
▼ Slow Feudal Age at 12:10 — slower than 82% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 26:41 (Spearman) — later than 93% of analysed players on Oasis
▲ Town centers almost never idle — 21s across the first 22:16
frickman B
Feudal Age 8:55 vs 10:44
top 6%
Castle Age 21:22 vs 20:42
btm 43%
Imperial Age 35:51 vs 36:44
top 43%
eAPM 29 vs 31
btm 45%
First military 9:53 vs 13:39
top 12%
▲ Fast Feudal Age at 8:55 — faster than 94% of analysed players on Oasis
▲ Early military at 9:53 (Scout Cavalry) — earlier than 88% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 21:22
eieieili B
Feudal Age 11:14 vs 10:44
btm 36%
Castle Age 23:01 vs 20:42
btm 28%
Imperial Age 35:36 vs 36:44
top 40%
eAPM 53 vs 31
top 13%
First military 12:08 vs 13:39
top 40%
▲ High eAPM (53) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 23:01
Faceless C
Feudal Age 11:50 vs 10:44
btm 23%
Castle Age 17:16 vs 20:42
top 22%
Imperial Age 38:23 vs 36:44
btm 37%
eAPM 20 vs 31
btm 22%
First military 26:30 vs 13:39
btm 8%
▼ Slow Feudal Age at 11:50 — slower than 77% of analysed players on Oasis
▲ Fast Castle Age at 17:16 — faster than 78% of analysed players on Oasis
▼ Low eAPM (20) — busier hands win idle time back
▼ First military only at 26:30 (Mounted Crossbowman) — later than 92% of analysed players on Oasis
▲ Town centers almost never idle — 3s across the first 17:16
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