AoeStats
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Black Forest

508859737Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1085
+14
🇧🇷 Koreans · Brazil
1067
+15
🇫🇷 Britons · France
993
+19
🇭🇰 Danes · Hong Kong SAR China
982
+18
🇺🇸 Turks · United States
1051
-17
🇹🇼 Saxons · Taiwan
1048
-17
🇹🇼 Khmer · Taiwan
1046
-17
🇹🇼 Bohemians · Taiwan
996
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,130 11:16 15:09 30:27 ⛏ Fast Castle
29 1,324 11:29 15:10 39:26 ⛏ Fast Castle
28 1,293 11:51 16:58 29:52 ⛏ Fast Castle
24 1,127 10:33 14:52 29:50 ⛏ Fast Castle
24 1,119 12:17 16:45 30:57 ⛏ Fast Castle
20 943 11:40 15:36 29:47 ⛏ Fast Castle
20 915 12:28 19:15 32:36 ⛏ Fast Castle
14 670 14:49 22:00 38:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,930 34,955 12,210 4,100 69,195 78,629
32,710 14,200 17,480 4,300 68,690 75,978
28,815 21,451 12,440 3,125 65,831 71,558
35,375 15,285 10,090 2,650 63,400 78,538
18,390 17,490 10,295 850 47,025 63,716
17,075 16,909 7,485 2,400 43,869 58,669
18,270 11,967 8,245 1,400 39,882 43,142
13,520 11,796 2,615 3,035 30,966 37,098
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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