AoeStats
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Arena

509296519Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 47m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Cumans · Colombia
901
+11
🇨🇴 Romans · Colombia
901
+11
🇪🇸 Varangians · Spain
820
+14
🇦🇷 Saxons · Argentina
647
+22
🇹🇼 Aztecs · Taiwan
873
-18
🇨🇳 Magyars · China
769
-14
🇨🇳 Franks · China
768
-14
🇨🇳 Mongols · China
725
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,568 11:25 15:46 43:55 ⛏ Fast Castle
24 1,130 11:06 14:55 32:04 ⛏ Fast Castle
23 1,109 10:18 24:04 42:33 ⛏ Fast Castle
16 767 10:22 18:30 40:41 ⛏ Fast Castle
15 717 10:53 18:13 35:41 ⛏ Fast Castle
15 712 11:11 25:57 34:46
15 712 11:42 18:59 37:13 ⛏ Fast Castle
5 226 10:17 14:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,115 18,010 16,625 3,250 65,000 79,612
15,440 20,690 12,570 2,700 51,400 57,229
21,710 15,670 10,885 2,430 50,695 64,098
21,525 9,865 7,865 1,400 40,655 47,130
15,160 11,155 9,035 2,270 37,620 41,425
10,545 15,300 10,675 750 37,270 46,525
13,115 10,265 7,140 2,135 32,655 35,296
3,125 2,325 250 200 5,900 6,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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