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← Caketown

Fortress

509077194Analyzed
2v2 RM · 6d ago on Sep 25, 2026· 81m 14s· 4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Dravidians · Australia
1279
+12
🇮🇳 Danes · India
1254
+13
🇮🇳 Berbers · India
1254
-15
🇮🇳 Burgundians · India
1129
-10
Compared against 72,670 analysed team-game players on Fortress.
RockAxe2 A
Feudal Age 6:31 vs 7:49
top 5%
Castle Age 11:06 vs 12:34
top 9%
Imperial Age 33:12 vs 28:24
btm 18%
eAPM 33 vs 25
top 28%
First military 11:09 vs 15:31
top 8%
▲ Fast Feudal Age at 6:31 — faster than 95% of analysed players on Fortress
▲ Fast Castle Age at 11:06 — faster than 91% of analysed players on Fortress
▼ Slow Imperial Age at 33:12 — slower than 82% of analysed players on Fortress
▼ Loom after the Feudal click (24:10) — usually safest before it
▲ Early military at 11:09 (Jomsviking) — earlier than 92% of analysed players on Fortress
▲ Town centers almost never idle — 7s across the first 11:06
Caketown B
Feudal Age 8:20 vs 7:49
btm 29%
Castle Age 13:22 vs 12:34
btm 36%
Imperial Age 27:31 vs 28:24
top 42%
eAPM 28 vs 25
top 41%
First military 17:13 vs 15:31
btm 38%
▼ Loom after the Feudal click (25:24) — usually safest before it
▲ Town centers almost never idle — 9s across the first 13:22
Hyderabad (Ind) C
Feudal Age 9:15 vs 7:49
btm 10%
Castle Age 13:19 vs 12:34
btm 37%
Imperial Age 30:07 vs 28:24
btm 36%
eAPM 33 vs 25
top 28%
First military 13:24 vs 15:31
top 31%
▼ Slow Feudal Age at 9:15 — slower than 90% of analysed players on Fortress
▼ Loom after the Feudal click (24:44) — usually safest before it
▲ Town centers almost never idle — 3s across the first 13:19
[T41] Indian War Lord B
Feudal Age 8:08 vs 7:49
btm 36%
Castle Age 12:29 vs 12:34
top 48%
Imperial Age 30:12 vs 28:24
btm 35%
eAPM 31 vs 25
top 34%
First military 12:39 vs 15:31
top 22%
▲ Town centers almost never idle — 1s across the first 12:29
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