Fortress
510196704Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
60m 8s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Fusilier649
361 units ordered
Halberdier134
Elite Skirmisher98
Kona74
Bolas Rider24
Pikeman16
Trebuchet6
Monk4
Spearman2
Champi Scout2
Skirmisher1
First military 10:08 — Spearman
Marcelo
423 units ordered
Scout Cavalry243
Hand Cannoneer92
Camel Scout68
Bombard Cannon19
Monk1
First military 13:45 — Scout Cavalry
Melioth
142 units ordered
Light Cavalry53
Cavalier50
Mounted Crossbowman24
Varangian Guard7
Knight5
Petard3
First military 13:09 — Mounted Crossbowman
Tavik
582 units ordered
Light Cavalry230
Leitis164
Elite Skirmisher74
Pikeman73
Hand Cannoneer28
Trebuchet9
Monk4
First military 11:49 — Leitis
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Fusilier649’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Marcelo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
Melioth’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Tavik’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3