Nomad
508749377Analyzed2v2 RM
·
7d ago on Sep 23, 2026·
47m 43s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ThingsILack
144 units ordered
Hearth Troop117
Longship17
Galley7
Scout Cavalry1
Monk1
Trebuchet1
First military 14:04 — Galley
aoedam
58 units ordered
Monaspa32
Knight17
Monk5
Cavalier3
Trebuchet1
First military 21:35 — Monk
Melioth
79 units ordered
Cavalier40
Knight29
Trebuchet5
Monk4
War Elephant1
First military 22:52 — Monk
Tavik
77 units ordered
Cavalry Archer61
War Galley6
Galley5
Trebuchet5
First military 19:58 — Galley
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ThingsILack’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
aoedam’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Melioth’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Tavik’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5