AoeStats
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Arena

510157574Analyzed
4v4 RM · 24h ago on Sep 29, 2026· 47m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Bohemians · Greece
1271
+15
🇱🇺 Danes · Luxembourg
1267
+15
🇵🇹 Goths · Portugal
1224
+17
🇨🇳 Franks · China
1213
+17
🇩🇪 Saxons · Germany
1257
-16
🇩🇪 Danes · Germany
1249
-16
🇩🇪 Britons · Germany
1246
-16
🇩🇪 Romans · Germany
1232
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 2,769 9:45 13:42 28:56 ⛏ Fast Castle
39 1,852 9:56 13:55 25:34 ⛏ Fast Castle
34 1,625 10:14 13:59 30:37 ⛏ Fast Castle
31 1,482 9:50 16:46 35:03 ⛏ Fast Castle
30 1,450 10:02 13:54 31:04 ⛏ Fast Castle
25 1,183 10:23 13:51 34:38 ⛏ Fast Castle
24 1,146 10:04 13:48 31:19 ⛏ Fast Castle
24 1,145 11:31 15:08 28:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,245 28,835 19,035 5,530 85,645 92,031
41,095 17,358 17,205 2,900 78,558 83,901
30,340 18,925 12,335 850 62,450 66,540
28,195 17,285 11,755 3,550 60,785 65,700
21,595 22,303 14,085 2,520 60,503 66,947
15,825 18,225 15,220 2,285 51,555 69,555
22,545 18,070 5,980 2,550 49,145 52,365
18,310 12,215 5,345 1,800 37,670 44,575
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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