AoeStats
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Arena

509732612Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 45m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Spanish · India
1326
+14
🇵🇹 Goths · Portugal
1280
+16
🇳🇱 Varangians · Netherlands
1278
+16
🇧🇬 Danes · Bulgaria
1270
+17
1308
-17
🇷🇺 Persians · Russia
1301
-16
🇧🇷 Varangians · Brazil
1285
-16
🇨🇿 Vietnamese · Czechia
1246
-14
Player eAPM Actions Feudal Castle Imperial Opening
68 3,080 9:40 14:42 — ⛏ Fast Castle
53 2,392 11:14 15:05 30:37 ⛏ Fast Castle
35 1,587 11:10 15:26 29:22 ⛏ Fast Castle
31 1,418 10:39 14:31 29:15 ⛏ Fast Castle
31 1,420 11:18 15:06 32:41 ⛏ Fast Castle
29 1,329 10:48 14:07 27:36 ⛏ Fast Castle
28 1,269 9:03 14:30 — ⛏ Fast Castle
23 1,024 10:53 14:29 30:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,285 18,475 22,575 2,250 79,585 84,446
33,630 21,885 12,010 1,750 69,275 79,457
25,665 25,110 10,600 1,700 63,075 73,529
30,990 13,887 11,205 2,365 58,447 68,663
23,575 17,230 10,970 1,500 53,275 54,703
16,060 17,515 9,690 765 44,030 45,718
18,145 12,250 7,515 1,725 39,635 43,360
10,780 12,620 4,805 1,225 29,430 32,545
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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