AoeStats
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Arena

509305041Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 32m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1401
+11
🇨🇳 Italians · China
1365
+13
🇻🇳 Huns · Vietnam
1354
+13
🇦🇺 Varangians · Australia
1265
+17
🇮🇹 Goths · Italy
1323
-15
🇵🇹 Hindustanis · Portugal
1280
-13
1278
-13
🇳🇿 Danes · New Zealand
1277
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,654 10:27 15:39 — ⛏ Fast Castle
36 1,194 9:54 14:36 — ⛏ Fast Castle
32 1,044 10:41 14:04 27:52 ⛏ Fast Castle
31 1,036 10:14 20:00 27:58 ⛏ Fast Castle
30 998 10:04 14:35 29:45 ⛏ Fast Castle
25 824 10:54 14:30 — ⛏ Fast Castle
20 660 10:29 14:29 32:10 ⛏ Fast Castle
19 643 11:22 15:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,970 8,955 7,070 1,700 36,695 40,081
16,040 6,395 5,740 1,065 29,240 31,417
11,465 8,455 2,440 950 23,310 27,810
12,785 7,830 1,685 1,005 23,305 28,034
11,150 8,151 2,655 1,055 23,011 27,392
10,245 6,360 2,745 750 20,100 23,661
7,350 6,065 2,725 750 16,890 20,314
7,020 5,055 2,665 650 15,390 18,894
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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