AoeStats
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Black Forest

509780816Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 59m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Romans · Mexico
945
+11
🇲🇽 Burgundians · Mexico
921
+12
🇬🇧 Danes · United Kingdom
914
+13
🇲🇽 Japanese · Mexico
835
+17
🇦🇷 Goths · Argentina
880
-15
🇹🇼 Varangians · Taiwan
876
-15
🇵🇪 Franks · Peru
803
-12
🇦🇷 Lithuanians · Argentina
793
-11
Player eAPM Actions Feudal Castle Imperial Opening
37 2,193 13:07 17:14 32:00 ⛏ Fast Castle
30 1,758 15:14 23:53 40:19 ⛏ Fish Boom
24 1,409 11:46 16:45 33:42 ⛏ FC into Fish Boom
23 1,339 12:19 20:27 30:37 ⛏ Fast Castle
19 1,144 12:07 17:56 33:59 ⛏ Fast Castle
15 883 14:52 19:31 34:50 ⛏ Fish Boom FC
14 854 12:30 18:34 32:10 ⛏ Fast Castle
13 792 13:27 19:45 33:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,840 35,731 11,435 2,025 88,031 94,205
27,095 33,245 12,875 3,550 76,765 112,709
34,095 25,930 10,295 1,815 72,135 74,943
32,725 11,745 21,175 6,300 71,945 85,174
29,565 21,309 14,810 3,700 69,384 75,565
25,230 22,463 13,595 2,190 63,478 92,403
18,590 20,778 16,280 3,230 58,878 95,376
18,325 21,276 3,980 2,685 46,266 50,458
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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