AoeStats
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Arena

510158368Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 33m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
1340
+16
🇩🇪 Varangians · Germany
1324
+17
🇮🇳 Magyars · India
1315
+17
🇩🇪 Turks · Germany
1263
+20
🇲🇽 Aztecs · Mexico
1349
-17
🇬🇧 Saxons · United Kingdom
1345
-18
🇧🇷 Ethiopians · Brazil
1343
-18
🇷🇺 Portuguese · Russia
1341
-17
Player eAPM Actions Feudal Castle Imperial Opening
62 2,107 10:30 14:08 28:57 ⛏ Fast Castle
31 1,067 11:35 15:40 21:57 ◆ FC into Fast Imp
28 956 10:34 15:19 33:21 ⛏ Fast Castle
28 945 9:17 15:04 — ⛏ Fast Castle
26 891 9:20 13:32 — ⛏ Fast Castle
23 787 10:56 14:42 31:55 ⛏ Fast Castle
22 761 9:11 15:50 — ⛏ Fast Castle
14 481 10:46 15:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,870 8,045 5,920 200 28,035 32,289
12,405 7,460 1,895 1,485 23,245 31,359
8,380 5,045 2,860 895 17,180 23,636
7,195 5,650 3,050 200 16,095 19,410
4,925 3,966 2,400 935 12,226 14,241
4,865 3,522 1,270 0 9,657 10,848
3,200 2,730 1,450 650 8,030 10,596
3,250 1,055 200 0 4,505 6,742
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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