AoeStats
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Oasis

508759106Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 39m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mapuche · Argentina
1053
+13
🇦🇷 Malay · Argentina
1036
+14
🇦🇷 Romans · Argentina
1015
+15
🇦🇷 Varangians · Argentina
1004
+15
🇨🇴 Ethiopians · Colombia
1100
-18
🇨🇴 Saxons · Colombia
997
-15
🇨🇴 Maya · Colombia
980
-14
🇨🇴 Persians · Colombia
890
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 1,980 11:04 21:53 — ⚔ Skirmisher Rush
39 1,577 10:44 17:24 33:52 ⚔ FC into Skirms
36 1,433 11:14 15:32 38:31 ⛏ Fast Castle
34 1,357 10:47 18:09 — ⚔ Archer Rush
23 919 10:24 16:56 — ⚔ Archer Rush
23 926 10:43 16:17 32:33 ⛏ Fast Castle
20 817 13:19 17:53 38:02 ⛏ Fast Castle
17 694 11:51 16:00 35:32 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
14,120 8,365 4,905 2,285 29,675 31,603
14,820 9,745 2,970 1,715 29,250 30,774
13,900 6,790 6,690 1,500 28,880 32,838
6,885 10,110 5,615 750 23,360 27,338
6,225 9,253 5,800 755 22,033 24,425
8,510 4,520 3,630 1,400 18,060 19,996
7,135 5,600 2,105 850 15,690 20,195
4,895 5,194 2,930 230 13,249 17,439
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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