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Lombardia

509158733Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 76m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Persians · Ireland
1496
+16
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1492
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1491
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🇭🇰 Saxons · Hong Kong SAR China
1540
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🇭🇰 Danes · Hong Kong SAR China
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🇳🇱 Spanish · Netherlands
1441
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Player eAPM Actions Feudal Castle Imperial Opening
55 4,234 8:56 20:24 33:32 ⚔ Scout Rush
49 3,742 11:20 15:56 32:10 ⛏ Fast Castle
40 3,074 10:04 14:22 39:47 ⛏ Fast Castle
37 2,841 10:37 14:50 33:21 ⛏ Fast Castle
36 2,797 9:43 18:43 33:17 ⛏ Fast Castle
30 2,313 11:13 16:39 36:48 ⛏ Fast Castle
28 2,167 9:50 19:57 35:01 ⚔ Scout Rush
21 1,588 8:36 21:35 34:03 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
106,235 31,865 49,720 7,120 194,940 201,312
79,555 56,623 40,500 5,265 181,943 190,771
68,825 34,653 42,285 4,100 149,863 170,101
59,305 44,879 25,840 6,525 136,549 146,021
41,260 41,833 35,225 6,900 125,218 133,781
60,525 39,474 21,180 3,450 124,629 134,148
48,580 38,606 30,300 3,995 121,481 144,280
50,300 31,878 24,140 2,920 109,238 112,938
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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