AoeStats
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Arena

508697543Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 50m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Saxons · Hungary
1517
+13
🇪🇸 Danes · Spain
1413
+18
🇹🇷 Turks · Türkiye
1400
+18
🇹🇷 Bulgarians · Türkiye
1368
+19
🇧🇪 Persians · Belgium
1481
-18
🇩🇪 Slavs · Germany
1480
-18
🇨🇳 Italians · China
1469
-18
🇨🇳 Chinese · China
1370
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,476 10:48 14:04 30:42 ⛏ Fast Castle
45 2,268 10:44 14:22 23:59 ⛏ Fast Castle
43 2,170 10:03 15:24 27:24 ⛏ Fast Castle
34 1,692 11:16 14:54 29:19 ⛏ Fast Castle
31 1,572 10:51 14:35 29:28 ⛏ Fast Castle
30 1,497 10:06 14:29 37:21 ⛏ Fast Castle
28 1,398 11:49 15:22 — ⛏ Fast Castle
22 1,090 10:04 14:35 28:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,805 19,275 22,010 3,685 82,775 90,333
37,195 21,125 18,620 2,250 79,190 80,167
26,230 30,386 12,905 4,400 73,921 92,585
23,515 20,790 11,400 3,445 59,150 70,045
29,825 15,763 10,145 1,800 57,533 61,186
15,750 22,118 15,615 2,860 56,343 59,029
24,050 9,405 10,775 4,350 48,580 49,363
13,245 17,785 8,745 1,980 41,755 42,247
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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