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African Clearing

510354399Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 35m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
1239
+16
🇷🇴 Vietnamese · Romania
1225
+17
🇨🇴 Spanish · Colombia
1197
+18
🇿🇦 Varangians · South Africa
1182
+20
1247
-18
🇩🇪 Romans · Germany
1245
-18
🇨🇳 Spanish · China
1244
-18
🇨🇳 Khmer · China
1242
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 1,796 13:30 17:05 — ⛏ Fast Castle
36 1,288 14:31 18:28 — ⛏ Fast Castle
32 1,115 13:09 20:33 — ⛏ Fast Castle
30 1,052 13:19 18:19 — ⛏ Fast Castle
28 999 15:13 27:49 — ⚔ Archers into Skirms
25 884 15:18 19:17 — ⛏ Fast Castle
21 759 13:19 24:53 — ⚔ Fish Boom FC into Scouts
21 755 15:05 18:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,075 5,839 4,305 2,350 23,569 23,625
10,235 9,073 2,965 540 22,813 24,031
10,475 5,195 2,865 950 19,485 20,337
9,025 7,102 2,825 500 19,452 21,333
10,025 6,195 1,040 2,160 19,420 20,418
9,765 5,025 3,150 100 18,040 18,431
5,735 5,553 2,700 200 14,188 14,984
5,200 5,153 2,165 950 13,468 13,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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