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MegaRandom

508497481Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 65m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1557
+10
🇨🇳 Varangians · China
1488
+13
🇨🇳 Varangians · China
1469
+14
🇨🇳 Vikings · China
1357
+19
🇨🇳 Varangians · China
1493
-17
🇨🇳 Saxons · China
1476
-16
🇨🇳 Portuguese · China
1383
-12
🇨🇳 Mongols · China
1337
-11
Player eAPM Actions Feudal Castle Imperial Opening
68 4,408 8:34 21:48 34:31 ⚔ Scout Rush
68 4,402 9:20 19:09 31:41 ⚔ Fish Boom into Archers
46 2,996 9:08 20:48 41:00 ⛏ Fish Boom FC
40 2,595 9:49 21:08 35:36 ⚔ Scout Rush
40 2,634 9:56 14:57 36:49 ⛏ Fast Castle
37 2,439 10:43 18:15 31:13 ⛏ Fish Boom FC
36 2,355 10:32 18:34 29:05 ⛏ Fast Castle
32 2,060 10:32 14:18 30:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,225 30,361 21,025 7,680 97,291 101,337
46,090 20,681 19,195 5,035 91,001 107,500
42,440 18,432 24,295 850 86,017 92,102
23,295 42,154 12,585 4,880 82,914 96,344
20,825 35,194 22,510 4,255 82,784 90,849
41,925 17,438 10,470 3,000 72,833 79,058
9,675 23,141 19,520 5,780 58,116 75,907
21,300 18,298 4,895 3,905 48,398 82,352
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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