AoeStats
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Lombardia

508903977Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 52m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1050
+17
🇹🇼 Khmer · Taiwan
1018
+18
🇪🇸 Saxons · Spain
997
+19
🇰🇷 Celts · South Korea
967
+21
🇮🇳 Varangians · India
1125
-20
🇮🇳 Poles · India
1092
-20
🇮🇳 Vietnamese · India
1042
-18
🇮🇳 Bohemians · India
1023
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 2,570 10:59 14:48 34:21 ⛏ Fast Castle
34 1,805 10:23 20:23 29:59 ⛏ Fast Castle
32 1,675 11:08 14:54 31:58 ⛏ Fast Castle
31 1,657 10:37 17:27 33:09 ⛏ Fast Castle
26 1,374 10:08 13:22 28:38 ⛏ Fast Castle
24 1,252 11:51 16:46 32:18 ⛏ Fast Castle
20 1,080 10:57 19:40 38:26 ⛏ Fast Castle
15 807 10:49 20:49 33:48

Resources

Player Food Wood Gold Stone Spent Collected
37,785 20,671 20,130 5,755 84,341 96,585
27,910 32,525 17,910 5,205 83,550 104,680
37,495 18,136 20,340 5,700 81,671 93,577
36,145 16,090 21,200 4,385 77,820 83,635
26,015 30,725 15,640 3,445 75,825 96,519
21,165 24,120 13,125 910 59,320 70,720
22,945 16,105 15,340 2,095 56,485 61,670
39,340 12,365 3,495 1,150 56,350 64,679
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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