AoeStats
← Towernello

Nomad

510384777Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 47m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vietnamese · France
1244
+14
🇫🇷 Italians · France
1223
+15
🇫🇷 Ethiopians · France
1204
+16
🇲🇽 Saxons · Mexico
1204
+16
🇮🇹 Georgians · Italy
1303
-20
🇮🇹 Varangians · Italy
1202
-15
🇮🇹 Italians · Italy
1173
-14
🇮🇹 Vietnamese · Italy
1133
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,087 12:37 17:42 35:55 ⛏ Fish Boom FC into Fire Galleys
44 2,084 15:11 24:40 — ⛏ Fish Boom into Galleys FC
37 1,774 14:49 18:46 33:16 ⛏ Fish Boom FC
36 1,710 14:23 18:11 33:00 ⛏ Fish Boom FC
31 1,492 13:17 22:17 35:24 ⛏ Fish Boom FC
30 1,443 15:43 22:46 — ⛏ Fish Boom into Galleys FC
28 1,342 14:51 19:06 35:23 ⚔ Fish Boom FC into Archers
21 979 16:02 21:23 43:11 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
24,275 15,486 13,515 5,100 58,376 62,129
19,945 18,755 8,730 3,550 50,980 54,117
12,375 20,999 11,325 4,660 49,359 56,405
16,105 19,320 8,430 3,630 47,485 52,444
13,090 16,317 8,615 2,365 40,387 43,243
14,360 13,999 8,805 1,800 38,964 42,005
7,025 15,736 3,650 1,865 28,276 28,761
7,400 9,745 4,020 1,475 22,640 23,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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