MegaRandom
509002870Analyzed2v2 RM
·
7d ago on Sep 25, 2026·
23m 46s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 152,982 analysed team-game players on MegaRandom.
Baklawa
C
Feudal Age
11:50
vs 11:14
btm 36%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
28
vs 28
top 50%
First military
15:03
vs 14:32
btm 47%
▼
Loom after the Feudal click (15:47) — usually safest before it
▼
Town centers idle 7:51 of the first 23:46 — keep villagers queued
PriestDudeist
D
Feudal Age
12:03
vs 11:14
btm 31%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
14
vs 28
btm 12%
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 6:38 of the first 23:46 — keep villagers queued
Metal
C
Feudal Age
13:47
vs 11:14
btm 11%
Castle Age
18:22
vs 20:18
top 33%
Imperial Age
—
vs 37:20
btm 0%
eAPM
14
vs 28
btm 12%
First military
17:13
vs 14:32
btm 33%
▼
Slow Feudal Age at 13:47 — slower than 89% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
BeRnY
B
Feudal Age
10:35
vs 11:14
top 33%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
20
vs 28
btm 28%
First military
9:31
vs 14:32
top 6%
▲
Early military at 9:31 (Militia) — earlier than 94% of analysed players on MegaRandom
▼
Town centers idle 4:06 of the first 23:46 — keep villagers queued