AoeStats
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Black Forest

509976844Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 47m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Hindustanis · Poland
1166
+14
🇺🇸 Goths · United States
1165
+14
🇵🇪 Khmer · Peru
1136
+15
🇬🇧 Varangians · United Kingdom
1111
+16
🇮🇪 Magyars · Ireland
1178
-18
🇬🇧 Danes · United Kingdom
1115
-15
🇬🇧 Lithuanians · United Kingdom
1084
-13
🇮🇹 Shu · Italy
1081
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,786 18:42 22:44 37:04 ⛏ Fast Castle
37 1,728 9:51 14:04 33:02 ⛏ Fast Castle
29 1,390 12:27 20:33 36:45 ⚔ M@A FC
27 1,265 21:32 26:20 — ⛏ Fast Castle
27 1,280 10:53 24:10 37:06 ⚔ Archer Rush
24 1,147 15:54 20:58 35:41 ⛏ Fast Castle
21 977 16:22 23:13 37:04 ⛏ Fast Castle
18 862 10:35 14:31 30:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,545 13,085 18,305 3,600 66,535 77,015
25,450 9,940 19,595 1,500 56,485 61,408
21,710 12,329 9,995 2,130 46,164 48,574
24,490 9,913 8,380 955 43,738 51,126
13,985 14,155 9,475 2,460 40,075 50,926
18,790 10,394 6,300 2,350 37,834 42,816
12,195 10,681 6,305 3,245 32,426 38,600
8,790 5,991 3,100 425 18,306 21,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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