AoeStats
← kingjohnkk

Baltic

510505741Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 24m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Danes · Australia
904
+17
🇦🇺 Franks · Australia
904
+22
🇦🇺 Spanish · Australia
891
+17
🇦🇺 Saxons · Australia
881
+18
🇨🇳 Khmer · China
964
-20
🇬🇧 Magyars · United Kingdom
942
-18
🇺🇸 Spanish · United States
902
-16
🇲🇽 Malay · Mexico
870
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 792 12:17 22:52 — ⛏ Fish Boom into Fire Galleys FC
29 702 13:28 19:13 — ⛏ Fast Castle
28 665 9:48 22:05 — ⛏ Fish Boom FC
27 644 11:42 17:29 — ⛏ Fast Castle
22 534 10:44 16:29 — ◆ Fire Galleys FC
17 417 10:40 17:52 — ⛏ Fish Boom FC
17 411 12:56 16:28 — ⛏ Fast Castle
14 334 14:24 — — ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
5,825 6,217 330 380 12,752 13,548
6,550 4,485 350 300 11,685 12,517
5,675 3,725 490 400 10,290 11,388
5,005 4,175 690 55 9,925 11,455
4,360 4,070 700 320 9,450 11,610
3,450 5,080 780 125 9,435 12,284
3,700 4,210 715 200 8,825 9,800
1,925 4,113 770 0 6,808 8,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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