Oasis
508760153Analyzed4v4 RM
·
8d ago on Sep 23, 2026·
50m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Kevatafl
D
Feudal Age
13:08
vs 10:44
btm 8%
Castle Age
23:55
vs 20:42
btm 21%
Imperial Age
43:13
vs 36:44
btm 13%
eAPM
39
vs 31
top 33%
First military
13:40
vs 13:39
top 50%
▼
Slow Feudal Age at 13:08 — slower than 92% of analysed players on Oasis
▼
Slow Castle Age at 23:55 — slower than 79% of analysed players on Oasis
▼
Slow Imperial Age at 43:13 — slower than 87% of analysed players on Oasis
▼
Loom after the Feudal click (29:10) — usually safest before it
Gbetosaurus
D
Feudal Age
13:55
vs 10:44
btm 4%
Castle Age
24:42
vs 20:42
btm 16%
Imperial Age
36:21
vs 36:44
top 47%
eAPM
21
vs 31
btm 25%
First military
26:12
vs 13:39
btm 8%
▼
Slow Feudal Age at 13:55 — slower than 96% of analysed players on Oasis
▼
Slow Castle Age at 24:42 — slower than 84% of analysed players on Oasis
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (11:46) — usually safest before it
▼
First military only at 26:12 (Scout Cavalry) — later than 92% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 24:42
fellate the homies goodnight
C
Feudal Age
11:23
vs 10:44
btm 33%
Castle Age
23:40
vs 20:42
btm 23%
Imperial Age
32:32
vs 36:44
top 17%
eAPM
26
vs 31
btm 37%
First military
12:50
vs 13:39
top 45%
▼
Slow Castle Age at 23:40 — slower than 77% of analysed players on Oasis
▲
Fast Imperial Age at 32:32 — faster than 83% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 23:40
戏皇。
C
Feudal Age
12:19
vs 10:44
btm 16%
Castle Age
22:40
vs 20:42
btm 31%
Imperial Age
29:41
vs 36:44
top 4%
eAPM
14
vs 31
btm 9%
First military
25:08
vs 13:39
btm 10%
▼
Slow Feudal Age at 12:19 — slower than 84% of analysed players on Oasis
▲
Fast Imperial Age at 29:41 — faster than 96% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (39:28) — usually safest before it
▼
First military only at 25:08 (Champi Scout) — later than 90% of analysed players on Oasis
▲
Town centers almost never idle — 10s across the first 22:40
Carapenev420
D
Feudal Age
13:30
vs 10:44
btm 6%
Castle Age
18:52
vs 20:42
top 34%
Imperial Age
44:07
vs 36:44
btm 10%
eAPM
15
vs 31
btm 11%
First military
17:50
vs 13:39
btm 31%
▼
Slow Feudal Age at 13:30 — slower than 94% of analysed players on Oasis
▼
Slow Imperial Age at 44:07 — slower than 90% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
lil_luzツ
C
Feudal Age
11:13
vs 10:44
btm 37%
Castle Age
23:53
vs 20:42
btm 21%
Imperial Age
34:19
vs 36:44
top 29%
eAPM
14
vs 31
btm 9%
First military
34:24
vs 13:39
btm 1%
▼
Slow Castle Age at 23:53 — slower than 79% of analysed players on Oasis
▲
Fast Imperial Age at 34:19 — faster than 71% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 34:24 (Trebuchet) — later than 99% of analysed players on Oasis
OvertChunk95
D
Feudal Age
13:20
vs 10:44
btm 7%
Castle Age
18:11
vs 20:42
top 29%
Imperial Age
—
vs 36:44
btm 0%
eAPM
14
vs 31
btm 9%
First military
21:57
vs 13:39
btm 17%
▼
Slow Feudal Age at 13:20 — slower than 93% of analysed players on Oasis
▲
Fast Castle Age at 18:11 — faster than 71% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (14:24) — usually safest before it
▲
Town centers almost never idle — 7s across the first 18:11
Konrad
B
Feudal Age
11:47
vs 10:44
btm 24%
Castle Age
20:32
vs 20:42
top 48%
Imperial Age
30:39
vs 36:44
top 7%
eAPM
31
vs 31
top 50%
First military
22:45
vs 13:39
btm 15%
▼
Slow Feudal Age at 11:47 — slower than 76% of analysed players on Oasis
▲
Fast Imperial Age at 30:39 — faster than 93% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:45 (Monk) — later than 85% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 20:32