AoeStats
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Arena

508612879Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 45m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1400
+11
🇹🇼 Saxons · Taiwan
1354
+13
🇨🇳 Dravidians · China
1353
+13
🇨🇳 Slavs · China
1291
+15
🇹🇷 Khmer · Türkiye
1391
-17
🇦🇺 Lithuanians · Australia
1349
-16
🇨🇳 Inca · China
1212
-10
🇺🇸 Danes · United States
1186
-9
Player eAPM Actions Feudal Castle Imperial Opening
39 1,774 9:57 13:40 27:46 ⛏ Fast Castle
36 1,647 13:12 16:13 32:26 ⚔ M@A FC
30 1,351 11:29 16:12 30:44 ⛏ Fast Castle
29 1,343 10:31 14:34 30:05 ⛏ Fast Castle
29 1,310 10:54 15:15 35:52 ⛏ Fast Castle
27 1,251 10:54 14:50 38:17 ⛏ Fast Castle
25 1,161 12:03 16:14 35:23 ⛏ Fast Castle
24 1,112 10:22 14:26 28:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,595 35,770 20,850 880 83,095 86,650
35,020 14,915 26,740 950 77,625 82,023
28,510 17,235 13,165 1,600 60,510 72,709
19,495 20,800 13,995 2,925 57,215 71,966
17,615 23,795 11,245 1,455 54,110 65,721
18,230 16,885 4,660 2,400 42,175 63,857
17,685 11,910 6,785 1,615 37,995 40,480
15,745 16,990 2,435 2,150 37,320 44,217
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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