AoeStats
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Arena

509866308Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 54m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bengalis · China
1482
+13
1478
+14
🇹🇼 Danes · Taiwan
1476
+14
🇦🇷 Saxons · Argentina
1442
+15
🇫🇷 Japanese · France
1444
-15
🇷🇴 Franks · Romania
1441
-15
🇩🇪 Vietnamese · Germany
1407
-13
🇦🇹 Turks · Austria
1401
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 3,131 10:25 14:06 38:40 ⛏ Fast Castle
56 3,026 11:05 14:59 39:44 ⛏ Fast Castle
51 2,769 10:30 14:55 37:05 ⛏ Fast Castle
42 2,258 9:56 13:49 31:47 ⛏ Fast Castle
37 2,026 9:58 14:33 37:57 ⛏ Fast Castle
36 1,929 10:36 14:07 39:42 ⛏ Fast Castle
32 1,735 11:24 15:22 31:07 ⛏ Fast Castle
29 1,563 10:04 13:52 34:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,055 33,935 11,300 1,325 95,615 98,213
48,155 15,120 20,095 8,000 91,370 98,045
31,050 27,875 17,340 3,815 80,080 84,469
36,655 18,065 10,125 2,150 66,995 74,256
27,560 17,491 9,625 1,795 56,471 64,962
15,410 19,245 17,955 2,960 55,570 64,535
21,960 17,395 12,270 1,335 52,960 64,308
18,505 13,865 5,445 2,415 40,230 41,341
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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