AoeStats
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Arena

508683905Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 41m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1618
+9
🇨🇳 Saxons · China
1435
+16
🇨🇳 Franks · China
1400
+18
🇨🇳 Saxons · China
1374
+18
🇦🇷 Teutons · Argentina
1517
-18
🇫🇷 Japanese · France
1481
-17
🇳🇱 Cumans · Netherlands
1384
-13
🇳🇱 Danes · Netherlands
1384
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,214 10:27 14:06 39:24 ⛏ Fast Castle
51 2,087 10:49 14:25 28:18 ⚔ FC into Scouts
43 1,753 10:41 14:40 27:59 ⛏ Fast Castle
41 1,678 8:46 21:09 40:34 ⚔ Towers FC
34 1,412 10:05 13:49 31:48 ⛏ Fast Castle
34 1,418 11:42 15:29 31:15 ⛏ Fast Castle
26 1,061 10:17 17:27 28:58 ⛏ Fast Castle
26 1,069 11:06 15:25 30:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
.
25,440 14,405 15,895 7,625 63,365 70,900
26,265 21,620 10,515 2,255 60,655 62,543
15,725 20,288 11,875 2,300 50,188 57,177
24,545 13,300 7,725 2,350 47,920 48,741
17,375 15,755 7,370 2,900 43,400 47,736
17,970 13,660 8,490 1,645 41,765 46,427
12,150 14,068 9,300 1,800 37,318 43,705
11,990 11,106 2,695 2,235 28,026 29,784
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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