AoeStats
← Ronk999

Fortress

509470994Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 84m 57s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
885
+13
🇩🇪 Khmer · Germany
823
+16
🇸🇪 Italians · Sweden
804
+16
🇹🇷 Huns · Türkiye
802
+29
🇺🇸 Burgundians · United States
886
-17
🇦🇺 Maya · Australia
862
-17
🇺🇸 Saxons · United States
842
-17
🇬🇧 Danes · United Kingdom
667
-10
Player eAPM Actions Feudal Castle Imperial Opening
36 3,017 9:43 20:45 45:32 ⚔ Drush FC
32 2,739 8:06 14:31 27:08 ⛏ Fast Castle
28 2,367 8:10 11:54 26:08 ⛏ Fast Castle
26 2,207 7:36 11:47 28:15 ⛏ Fast Castle
19 1,631 8:42 13:14 28:57 ⛏ Fast Castle
18 1,545 6:03 13:53 30:42 ⛏ Fast Castle
17 1,444 9:47 15:47 29:31 ⛏ Fast Castle
9 755 6:39 15:55 32:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,020 32,220 44,595 1,665 129,500 152,760
36,685 31,200 41,700 3,010 112,595 172,067
48,595 11,220 33,840 5,715 99,370 150,201
32,750 49,310 10,895 3,195 96,150 95,716
38,380 29,615 14,610 5,320 87,925 88,864
25,000 30,230 14,620 3,550 73,400 77,568
25,550 11,770 17,895 5,195 60,410 82,334
15,040 16,065 19,220 355 50,680 53,671
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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