AoeStats
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MegaRandom

508977260Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 28m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
1209
+15
🇺🇸 Vikings · United States
1204
+15
🇵🇰 Franks · Pakistan
1190
+16
🇺🇸 Saxons · United States
1166
+17
🇬🇧 Persians · United Kingdom
1224
-18
🇦🇷 Italians · Argentina
1182
-16
🇨🇱 Mongols · Chile
1180
-15
🇳🇴 Varangians · Norway
1153
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,104 10:28 22:52 — ⚔ Archer Rush
39 1,105 10:01 20:31 — ⚔ Archer Rush
29 843 10:49 25:30 — ⚔ M@A into Skirms into Archers
29 838 10:42 22:13 — ⚔ Scout Rush
28 797 11:25 26:49 — ⚔ M@A Rush
27 766 10:43 16:22 — ⛏ Fast Castle
24 674 9:47 20:47 — ⚔ Scout Rush
20 577 13:28 18:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,855 7,395 2,100 200 19,550 20,846
7,875 4,123 3,005 0 15,003 15,899
8,010 4,092 2,170 200 14,472 15,557
5,890 5,925 2,455 160 14,430 15,289
7,205 4,774 2,110 200 14,289 15,113
4,600 4,498 1,220 1,500 11,818 11,991
5,590 4,397 1,160 255 11,402 12,166
6,035 4,780 450 0 11,265 14,254
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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