AoeStats
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Black Forest

510197708Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 63m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Malians · Canada
830
+11
🇨🇱 Franks · Chile
764
+14
🇵🇪 Franks · Peru
544
+22
🇳🇿 Georgians · New Zealand
535
+23
🇺🇸 Malians · United States
740
-19
🇨🇦 Danes · Canada
729
-19
🇲🇽 Franks · Mexico
676
-16
🇦🇷 Varangians · Argentina
666
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,522 10:53 20:28 36:40 ⛏ Fish Boom FC
24 1,528 12:30 19:53 34:32 ⛏ Fish Boom FC
20 1,276 12:11 16:28 29:53 ⛏ Fast Castle
18 1,171 15:27 22:16 47:30 ⛏ Fast Castle
15 963 11:35 23:50 33:15 ⛏ Fast Castle
14 894 14:21 22:57 36:17 ⛏ Fish Boom FC
7 421 13:42 19:32 — ⛏ Fast Castle
4 231 13:32 24:59 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,620 27,165 12,000 2,905 73,690 81,454
22,265 20,335 11,145 2,550 56,295 77,868
24,045 14,140 11,205 3,435 52,825 62,859
19,090 21,989 6,510 3,325 50,914 76,263
20,100 10,233 13,435 3,155 46,923 55,446
10,655 9,365 3,975 1,660 25,655 31,625
2,965 6,682 500 255 10,402 33,201
2,085 925 200 105 3,315 5,475
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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