Arabia
510169689Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
30m 42s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Popachewbi
47 units ordered
Hei Guang Cavalry24
Scout Cavalry16
Light Cavalry5
Spearman2
First military 11:30 — Scout Cavalry
Chili
55 units ordered
Archer35
Crossbowman11
Militia3
Skirmisher3
Spearman3
First military 8:20 — Militia
Fugi
39 units ordered
Camel Scout15
Scout Cavalry12
Knight11
Light Cavalry1
First military 10:24 — Scout Cavalry
Hercules
38 units ordered
Archer19
Crossbowman13
Scorpion4
Skirmisher2
First military 10:48 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Popachewbi’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Chili’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Fugi’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Hercules’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3