AoeStats
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MegaRandom

510524731Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 43m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Lithuanians · Spain
914
+12
🇨🇳 Bengalis · China
850
+38
🇮🇳 Teutons · India
832
+15
🇨🇳 Celts · China
786
+17
🇩🇪 Saxons · Germany
909
-18
🇦🇺 Danes · Australia
811
-14
🇦🇷 Vikings · Argentina
771
-13
🇪🇸 Spanish · Spain
768
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,482 10:13 15:19 38:51 ⛏ Fast Castle
32 1,380 10:42 17:25 28:24 ⛏ Fast Castle
19 803 10:56 18:05 35:58 ⛏ Fast Castle
16 673 9:40 17:46 29:25 ⛏ Fast Castle
15 629 10:38 18:27 33:46 ⚔ FC into Archers
14 599 9:58 20:47 33:12 ⛏ Fish Boom FC
13 574 12:08 20:54 36:40 ⚔ FC into Archers
11 479 14:50 30:07 — ⚔ Drush into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
16,525 15,109 6,900 3,200 41,734 55,603
13,885 18,720 5,400 2,595 40,600 42,759
15,415 11,261 8,180 2,630 37,486 40,012
13,545 11,689 6,040 1,600 32,874 35,040
11,945 9,785 8,025 1,075 30,830 37,862
11,195 9,719 6,175 2,035 29,124 34,816
9,950 11,288 4,905 2,345 28,488 38,167
5,380 4,194 690 260 10,524 12,602
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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